![]() The sound volume of various elements is dynamic, it is based on the current zoom level. We have also added some sounds to characters, which you can hear when you are zoomed in close enough. ![]() We have added more sounds to most facilities of the game, such as consoles, industry facilities, power generators, power nodes and thermal regulators, and to many other facilities like the Kitchen and Arcade Machine. We've added more sounds and we also modified the overall sound space to not be as quiet as before. Last of the new Major features, but certainly not least! More sounds have been another much requested feature. The salvage robots also need to be researched and come with a home station, which they use to repair and recharge themselves at. Well, why stop at one robot! We are also introducing the Salvage Robot, a hovering type of robot capable of venturing out into derelict ships and stations, dismantling facilities and hauling crates with the help of its two robotic arms. The logistics robot uses the home station to repair and recharge itself at. Logistics bots have certainly been one of the most wished for feature, and we're happy to announce we are including them for Alpha 12! Logistics Robots need to be researched to be unlocked, and you'll get to build a logistics robot home station, which is capable of building such a robot. If one grabs everything there's bound to be a lot of crates, and while that should be the case (pun intended) it would be good to have some tools to try to ease it up a bit, too. Logistics overwhelmed! That has really been a theme with Space Haven.
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